Posts Tagged jsonutility

JSON Is Incredibly Bloated

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In previous articles I’ve compared the performance of various JSON libraries. Unity’s built-in JsonUtility usually comes out on top, but that conclusion loses sight of the bigger picture. JsonUtility is only really fast when you compare it to other JSON libraries. Compared to non-JSON alternatives, it’s ludicrously slow and oversized. Today’s article compares JSON to an alternative format to highlight just how bloated JSON is.

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More JSON Performance Benchmarks

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Last week’s article benchmarked Unity 5.3’s new JsonUtility class against third-party alternatives LitJSON and Json.NET. JsonUtility came out the clear winner, but the question arose about how JsonUtility would fare with bigger or more complex JSON structures. Today’s article answers that question by benchmarking with more types of JSON documents to find out if JsonUtility can maintain its lead.

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