C++ string literals may be simple arrays of characters, but the Standard Library provides a lot of support on top of that. From a string
class to regular expressions, we have a full set of tools to deal with strings in a wide variety of ways.
Posts Tagged character
The series continues today with our first actual C++ code! Today we’ll start with the absolute fundamentals—primitive types and literals—on which we’ll build through the rest of the series. As basic as this topic sounds, some of it can be pretty shocking when coming from a language like C#.
The language’s built-in types should be trivial, but they’re not. There are a lot of little details overlooked by many programmers. Today’s article continues the series by looking at subtleties found in seemingly-obvious language features like strings and integers. Read on to learn some tricks!
When a recent comment asked about string concatenation performance, I realized that there are a lot of ways to build strings in AS3 and I hadn’t tested any of them. Leaving aside the sillier ones like the XML class or joining Array
objects, we have two serious contenders: the lowly +
operator (i.e. str + str
) and the ByteArray
class. Which will triumph as the ultimate way to build strings quickly?