We’ve seen a bit of I/O in the C Standard Library already, but this isn’t C++’s main way to perform I/O. Today we’ll look at the “streams” API that’s designed around C++’s support for strong types and overloaded operators rather than facilities like “format strings.” We’ll also see how to write the canonical “Hello, world!” program in C++ and how to finally implement DebugLog
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Posts Tagged filestream
File I/O can be a major performance bottleneck for many apps. It’s all too easy to read files in a way that is massively inefficient. Classes like FileStream
and BinaryReader
make it really easy to write super slow code. Today’s article explores why this happens and what can be done about it. Read on to learn more!