With structs wrapped up, we can move on to other features of C++. Today we’ll take a look at namespaces. We’ll cover the basics that C# provides, but go so much further and cover a lot of advanced functionality. Read on to learn all about them!
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Today we’ll look at the C++ code that IL2CPP outputs when we use iterator functions (those that
switch statements, and
using blocks. What are you really telling the computer to do when you use these C# features? Read on to find out.
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Today we continue the series by looking at how resources—primarily memory—are acquired and cleaned up in C#. We’ll go way beyond the
new operator and discuss advanced features like finalizers and
using blocks that can make releasing resources much less prone to errors. Read on to learn!