We use certain container types, like maps and dynamic arrays, constantly. Others, like linked lists and queues, more sparingly. Still, they are fundamental structures in virtually every program and the poster children for generic programming. Like C#, the Standard Library in C++ provides a bunch of container types. Today we’ll start going through them, starting with containers for various kinds of arrays!
As C# includes classes like
Mutex, the C++ Standard Library also provides support for multi-threading. Classes like
std::mutex are very similar, but there are larger differences when it comes to C#’s
await keywords. Read on to learn how to write multi-threaded C++!
There are so many kinds of numbers we deal with on a regular basis and the C++ Standard Library has a full suite of tools to deal with them. Today we’ll look into random numbers, ratios, mathematical constants, bit manipulation, complex numbers, and more!
A programming language without access to the underlying system is of little use. Even a “Hello, world!” program requires the OS to output that message. Today we’ll start looking at the system access that the Standard Library provides. We’ll see how to access the file system, so-called “smart” pointers, and check the time using various system clocks.
Some parts of C++ require parts of the C++ Standard Library. We’ve lightly touched on classes like
std::typeinfo already, but today we’ll look at a whole lot more. We’ll see parts of the Standard Library that would typically be built into the language or are otherwise strongly tied to making use of particular language features.
Today we’ll begin exploring the C++ Standard Library. As C++ is mostly a superset of C, the C++ Standard Library is mostly a superset of the C Standard Library. So we’ll begin there!
We’ve covered all the features in the C++ language! Still, C# has some features that are missing from C++. Today we’ll look at those and explore some alternatives to fill these gaps.
In today’s final article covering the C++ language, we’ll explore a new C++20 feature: coroutines. These are analogous to both C# iterator functions (i.e. those with
yield) and C#
async functions. There are a lot of interesting aspects of coroutines, so let’s dive in explore!